Gauss Gun

  • Length: 2:28
  • Rating: 4.02 (347 ratings)
  • Views: 392612' favoriteCount='422
  • Author: gilbondfac

Tags: gauss  gun  launcher  magnet  magnetic 

gilles.charles@univ-orleans.fr neodymium sphere and magnet ramp magnetic launcher

Mini gauss gun

  • Length: 0:28
  • Rating: 4.66 (64 ratings)
  • Views: 79513' favoriteCount='142
  • Author: Trevoris2cool4u

Tags: balls  blah  gun  handy  magnets  minie  miniture  small 

A rail set up with a magnet and several metal balls to demonstrate the gaussian effect

Gauss Gun (aka Coil Gun) - Featured on Hacked Gadgets

  • Length: 1:11
  • Rating: 4.39 (100 ratings)
  • Views: 185930' favoriteCount='171
  • Author: abbtech

Tags: Gauss  Gun 

Projectile: 32 grams, 11.65mm diameter (45 caliber), 49.35mm long Input Energy: 1.7kj (7200uf @ 700v) Switch: Screw terminal SCRs (3 in parallel) Coil: 3 layers of 50 turns each Wire: 14awg magnet wire Barrel: PVC Output Velocity: 57.3288 m/s Target: Coffee can See more here: http://fastmhz.com Featured on: http://hackedgadgets.com

Ley de Gauss

  • Length: 1:32
  • Rating: 4.79 (14 ratings)
  • Views: 11978' favoriteCount='29
  • Author: nelsorio1903

Tags: Gauss  Maxwell 

Una de las 4 ecuaciones de Maxwell

Gauss Hog effects

  • Length: 7:20
  • Rating: ( ratings)
  • Views: 89
  • Author: echoranger449

Tags: gauss  hog 

Now this project has gone on for a couple of days and has received many hours of research. I'm going to take a break from it for a while. Credits to the original Oblivion map author, the CMT team/Mastersl337, and (DA)Ender for the models + other features + the Halo 2 firing and detonation effects that helped me get started. I've added the magnetic sparks to the barrel, a contrail, and Halo 3 firing effects as well as Halo 3 detonation effects. What needs to be updated to bring this closer to the Halo 3 Gauss hog effects-wise? 1.) Glowing decal 2.) More flame/fire-ish detonation (after the blue-ish light detonation). I'll probably decrease the radius for it and add more to the "k" constant. I may actually need to decrease the number of flame particles if that's the reason it looks like a small star than a fireball 3.) Timing might need to be adjusted on some of the elements like the contrail, firing, and detonation effects 4.) Perhaps I might want to add more "sparks". Not the typical metal filings kind of sparks, but the hot metal chunks. Are sparks necessary for any part of the gauss detonation?

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